Pre-recorded masterclass · 90 min

Build a real iOS app. Without being an iOS dev.

Ninety minutes. Xcode, SwiftUI, Claude Code, TestFlight, App Store. The exact workflow we use to ship native iOS apps when nobody on the team writes Swift by hand.

  • Course
  • Intermediate
  • 9 chapters
  • On demand

Single payment. Lifetime replay. Instant access.

★★★★★“The support and follow-up has been above what I expected”Kerry Patrick, on Trustpilot
★★★★★
“the ideas can be applied immediately.”
John MarxVerified review on Trustpilot
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“I am building things I never would have considered before making the investment in their products and classes.”
John WolfVerified review on Trustpilot
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“operate more strategically, improve efficiency”
Manuel PerezVerified review on Trustpilot

The premise

Native iOS is finally within reach.

01

Native still matters

Web wrappers and React Native are fine for some things. App Store features, deep notifications, App Clips, widgets, intent extensions. Native opens doors web-wrapped apps cannot reach.

02

Swift was the wall

Until Claude Code, learning Swift and SwiftUI was a months-long bet before you saw a working app. The wall is gone. The build pipeline is the same. The skill required to drive it is not.

03

Xcode is still Xcode

The IDE will not adapt to you. The class shows you how to bend Xcode to a Claude Code workflow instead of fighting it, including build commands, schemes, signing, and TestFlight.

04

Shipping is the lesson

Most iOS tutorials stop at the simulator. We walk through the signing dance, the App Store Connect ritual, and the real submission. You leave with a real app, in TestFlight, ready for review.

Chapter list

Nine chapters. About 90 minutes.

  1. Chapter 01

    Xcode for an AI workflow

    Schemes, build settings, what to ignore.

  2. Chapter 02

    CLAUDE.md for Swift

    The project-memory template that compounds.

  3. Chapter 03

    SwiftUI cold start

    First view, navigation, state, the Apple way.

  4. Chapter 04

    Auth + onboarding

    Sign in With Apple, three-screen pattern.

  5. Chapter 05

    Persistence + sync

    SwiftData locally, Convex on the backend.

  6. Chapter 06

    Push notifications

    APNs, capabilities, a working test push.

  7. Chapter 07

    Signing + provisioning

    The dance, demystified.

  8. Chapter 08

    TestFlight + App Store

    Connect setup, builds, submission.

  9. Chapter 09

    Ship

    Real app, real review queue, on camera.

What you build

One full app. Submitted on camera.

Not a toy view. A real SwiftUI app with auth, persistence, notifications, and a finished icon. From an empty Xcode project to a TestFlight build in 90 minutes.

  • Auth + onboarding. Sign in With Apple, a proper onboarding flow, and the first three screens that every iOS app needs.
  • Data + notifications. SwiftData for local persistence, sync to a Convex backend, and a working push notification.
  • Polish + ship. App icon, launch screen, Privacy Manifest, App Store Connect setup, TestFlight build, and the submission.
Aaron Rountree smiling on a live DevLaunch call.

Your instructor

Taught by Aaron Rountree

Aaron builds software and runs his own business with the tools he teaches. DevLaunch is where he records the work: client portals, content systems, AI employees, and the workflows that hold them together.

You see how the pieces fit, so you can use the same approach on your own projects.

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What ships

One price. A shippable app.

Single tier

Lifetime access

$597one-time, lifetime

  • 90 minute pre-recorded masterclass
  • Full Xcode + Claude Code starter project
  • CLAUDE.md tuned for Swift and SwiftUI
  • Signing + TestFlight checklist
  • App Store Connect submission walkthrough
  • Privacy Manifest template
  • Lifetime replay + future updates
Get the class · $597

Secure checkout via Whop. Stripe and PayPal accepted. Instant access.

Questions

Before you join.

Is this live or recorded?

Pre-recorded and on demand. Watch when you want, re-watch when you need. Lifetime replay.

Do I need a Mac?

Yes. Xcode is Mac only. Any Apple Silicon Mac from the last few years runs Xcode comfortably. Older Intel Macs can work but expect slow builds.

Do I need a paid Apple Developer account?

You can follow the entire class with a free Apple ID and run on the simulator. To put a build on a real device, use TestFlight, or submit to the App Store, you need the $99 per year Apple Developer Program membership. We cover what triggers the need.

Do I need to know Swift?

No. You should be comfortable reading code in general. Claude Code generates the Swift. The class teaches you what to read, what to verify, and what to never blindly accept.

Will the app actually pass review?

The walkthrough produces a real submission. The class covers the most common rejection reasons (privacy strings, IDFA, broken features) and how to avoid them. Apple reserves the right to reject anything, but the patterns we use are the patterns that pass.

What if Apple changes something in six months?

Lifetime access includes updates. If a major SDK shift happens, the relevant sections are re-recorded and the starter project is updated.

The App Store is closer than you think

Have an iOS app in review by next weekend.

Ninety minutes. Five hundred ninety-seven dollars. One real, shippable native iOS app.

The DevLaunch companion celebrates beside a monitor showing a finished website as confetti falls.